I.e., obviously there is something irreversible happening there, even if tentatively. Interestingly, once I wiped out my setting modification, i.e., went back to some default, DisplayFusion stayed at that 13% or so CPU. In any case, I tried to set to something reasonable and for values 10-100ms, the DisplayFusion CPU went down to 13% or so, still unacceptable. With the polling interval, the issue there is that you have no scale provided - you do not know what the default value is. DisplayFusion has been recently running there at 30% CPU even though no extra monitor was connected and not much activity of any sort was taking place there otherwise. So I have another computer that is running DiplayFusion Pro 9.9, where I did not do any Hooks Disabling. BF still needs to GREATLY improve the efficiency of their application! Did you also try increasing the polling interval? That should cut CPU use as well.
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